07-21-2019, 05:44

Author Topic: No ENGOLD for USA?  (Read 6836 times)

Offline icy is a fish again

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No ENGOLD for USA?
« Reply #30 on: 05-10-2007, 10:28 »
hifumi => hihumi.

Btw, nice find.

Offline k//eternal

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No ENGOLD for USA?
« Reply #31 on: 10-13-2007, 15:04 »
So it's been confirmed: ENGOLD is dead. They're even going to cover up the existence of the one machine there is by sidegrading it into JP GOLD.

Offline Ragnell

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No ENGOLD for USA?
« Reply #32 on: 10-13-2007, 15:54 »
That doesn't surprise me at all, to be honest. Was any specific reason given?

Get serious.

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Offline k//eternal

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No ENGOLD for USA?
« Reply #33 on: 10-13-2007, 16:30 »
Nope, apparently not. It's just stated to be dead.

Offline Midiman

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No ENGOLD for USA?
« Reply #34 on: 10-13-2007, 20:40 »
That's what happens when you disregard a game despite it's language.


I would've liked to see DistorteD english more than anything though :V, gold would be a nice addition to the line of american arcade games

;_; woe is muah
oh hi there

Offline Ragnell

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No ENGOLD for USA?
« Reply #35 on: 10-14-2007, 02:12 »
Honestly, it's probably a good move in the long run for Konami/Betson/anyone else involved. A DDR "revival" with Supernova wasn't too much of a stretch, since a lot of arcade owners/managers at least know of arrow smash in some way, but IIDX is far less known. With the fairly sad state of arcades in the US, even if ENGOLD did happen, it probably would have been doomed to failure and only cost those involved money.

Get serious.

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Offline k//eternal

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No ENGOLD for USA?
« Reply #36 on: 10-14-2007, 02:26 »
Perhaps so... although if BMUS had been done more competently, I would have expected better results.

Offline Ragnell

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No ENGOLD for USA?
« Reply #37 on: 10-14-2007, 02:46 »
BMUS largely failed to attract the audience that wouldn't have had a clue about that, which was probably a factor in this, as well.

Get serious.

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